How I can help.
Four ways to work together, priced up front. Every engagement ends with something your team owns and can build from, not a folder of screens.
Mobile App UX/UI Design
A mobile app your users love and your developers can build.
From the first user flow to polished, high-fidelity UI in Figma, delivered ready for development. Built for MVPs, redesigns, and early-stage products that need to make a strong first impression and ship without guesswork.
What you get
· User flows and UX research
· Wireframes that lock structure before visual design
· High-fidelity UI for your core product, around 12 to 16 screens
· A clickable Figma prototype
· A UI style guide for a clean developer handoff
· 2 rounds of revisions
How it runs
1. Discovery. Week 1.
We align on goals, users, and the core flows. Scope is locked here so the next four weeks stay focused.
From you: a product walkthrough, any research you have, and who approves scope.
2. Structure. Weeks 1 to 2.
User flows and wireframes, so the foundation is right before visuals.
From you: feedback on the flows within a couple of days.
3. UI design. Weeks 2 to 4.
High-fidelity screens, prototype, and style guide in Figma.
From you: brand assets, and one round of feedback per check-in.
4. Handoff. Week 4.
Everything organized and documented so your developers start right away.
From you: your developers in the room for the walkthrough.
Scalable Design System in Figma
A system that keeps your product consistent and your team shipping faster.
For product teams past their first version, where two or more people touch the UI. It should bend to your product, not the other way around.
What you get
· Design tokens and variables for color, type, spacing, radius and shadow
· A core component library with the variants and states your product needs
· Semantic color and type scales that hold up across light and dark
· Hover, focus, loading, error, empty and disabled states per component
· Usage documentation, so the system gets adopted instead of ignored
· Tokens exported for developers (Token Studio, W3C DTCG)
How it runs
1. Audit. Week 1.
I review your current UI and brand and map the components you really need.
From you: access to your existing Figma files and a login to the live product.
2. Foundations. Week 1.
We lock tokens and the core patterns.
From you: sign-off on the tokens, since the whole library gets built on top of them.
3. Component build. Week 2.
The library, with every variant and state.
From you: a heads up on what your roadmap needs next quarter.
4. Documentation. Week 3.
Usage guidelines written so the system gets used.
From you: the words your team already uses for things.
5. Handoff. Week 3.
A walkthrough with your team and developers, plus time for questions.
From you: designers and engineers in the same session.
Code-Ready Design System
A design system that ships as code your team owns, not just a Figma file.
Two sources that stay in sync: a Figma design system file, and a GitHub repository with the system built in code. The repository is transferred to your team on delivery.
What you get
· The full Figma design system: tokens, components, documentation
· Design tokens compiled to CSS and Tailwind variables
· A coded component library in React and shadcn/ui
· A deployed Storybook documenting every component and state
· Full repo transfer. You own the code.
How it runs
1. Audit. Week 1.
Your product and existing components, to define what is actually needed.
From you: repo access, or at minimum your stack and code conventions.
2. Figma foundation. Weeks 1 to 2.
Tokens, color, typography, spacing and core components.
From you: token sign-off before anything gets compiled.
3. Code build. Weeks 3 to 5.
Tokens compiled to CSS and Tailwind, components built in React and shadcn/ui.
From you: an engineer reachable for questions about your conventions.
4. Storybook and docs. Week 5.
Every component documented and deployed to a shareable URL.
From you: where Storybook should live and who needs access.
5. Handoff. Week 6.
Repository transferred to your team, with a walkthrough.
From you: the GitHub organization to transfer into.
Product Design Partner
A senior product designer embedded in your team, 40 hours a month.
You shipped the product and design became the bottleneck. This covers it without a full-time hire. No recruiting, no equity, no agency layers. The designer you talk to is the one doing the work.
What you get
· Product and web design: UX, UI, marketing sites, design system work
· Framer development, shipped end to end with no separate dev handoff
· Design system upkeep as your product grows
· Working prototypes, not just static mockups
· A dedicated 40-hour monthly block you direct
· Embedded in Slack and Figma, async by default
How it runs
1. Fit call.
We align on your product and where design helps most.
From you: honesty about what is actually blocking you.
2. First week.
I get up to speed on your product. You see first work within days.
From you: access to Slack, Figma, and the product itself.
3. Every month.
A fixed 40-hour block, directed to your top priorities.
From you: one point of contact who can set priorities without a committee.